Real time memory usage monitoring

What MCU/Processor/Board and compiler are you using?


What LVGL version are you using?


What do you want to achieve?

Be able to control memory usage to ensure i will not get out of memory

What have you tried so far?


So my question is, how could i monitore LVGL memory usage ( for exemple print in % memory usage on screen ) so that i could ensure i will never crash my application due to a out of memory excepetion.

Tanks :slight_smile:

You can use lv_mem_monitor like the PC simulator does.