What MCU/Processor/Board and compiler are you using?
TFT Simulator within linux environment
What LVGL version are you using?
Should be v7.10.1 within lv_micropython -> lv_binding
What do you want to achieve?
I want to be able to use the TFT Simulator in portrait mode
What have you tried so far?
I have tried to simply swap
ver_res + adjust
buf1_1 but this results in the same sized TFT Simulator window as before, just the space on the right is missing and painted black, since I’ve reduced the
hor_res, and all the widgets seem to be centered according to the new
Code to reproduce
I am using the code from an example and guess it doesn’t matter if it’s in c or python in this case.
I simply feel lost, because I don’t know what I’m doing, how do I have to adjust this code in order to use the TFT Simulator in portrait mode (hor_res : 320, ver_res: 480 )?
import SDL SDL.init() disp_buf1 = lv.disp_buf_t() buf1_1 = bytes(480*10) disp_buf1.init(buf1_1, None, len(buf1_1)//4) disp_drv = lv.disp_drv_t() disp_drv.init() disp_drv.buffer = disp_buf1 disp_drv.flush_cb = SDL.monitor_flush disp_drv.hor_res = 480 disp_drv.ver_res = 320 disp_drv.register()