Looks like a color format mismatch. Probably LVGL is configured to 32 bit (LV_COLOR_DEPTH 32
in lv_conf.h
) but display has 16 bit color depth.
Looks like a color format mismatch. Probably LVGL is configured to 32 bit (LV_COLOR_DEPTH 32
in lv_conf.h
) but display has 16 bit color depth.