Congrats on the new release!
We are also using emscripten port in LVGL Pro.
We haven’t modified it much as the performance was okay out of the box too.
Congrats on the new release!
We are also using emscripten port in LVGL Pro.
We haven’t modified it much as the performance was okay out of the box too.
Hello,
I’m back with the latest published version. [v.0.6.44b]
I decided to take a step back and add major structural modifications to evaluate new features.
There are many new features and concept under tests.
I hope you like them and can give your feedback.
Thank you.
v.0.6.44b
Nice work. One thing I am not seeing is alignments. duplicating only duplicates the item that is clicked on and not the children of that object. and the WASM viewer doesn’t honor children inside of the obejcts and also doesn’t update with the changes in properties. As an example. If I add a button and set the button text to "" it still show in the WASM view as “Button1”
Those are just few things with a quick test. Should keep you busy for a bit.
It’s a really nice editor and moving/sizing works with Firefox without any issue. don’t know what the numbers are supposed to represent that show on all 3 sides when moving something, looks like it is how close the object is to the edge of the display possibly?
I do like the cross hairs that appear when an object is centered.
Just having a play with this (I’ve been using Squareline so far), a big plus here is that you have the gauge widget! I can’t contribute on the engineering side of things but happy to give feedback on usability.
On that subject, I’m guessing that the extra functionality for gauges - and other stuff - has not been implemented yet? (e.g. bar thickness, pointer colour etc.) or am I being blind and just can’t see it? LOL .
Dear @kdschlosser
Sorry for my absence.
I really had to backtrack a lot to implement the new basic structures of the new concepts
It really has a lot of bugs, but I publish it so you all can provide yours valuables feedbacks.
Some points:
ALIGNMENT: I created the alignment rulers to provide fluid (magnetic) alignments of the parent/root objects in relation to the canvas, and in relation to the parent object, when working hierarchically. When moving the widgets, the distances from the canvas and/or nearby objects are shown. (Could be toogled on/off on canvas tollbar)
WASM LVGL Preview: Yes, I am rewriting the functions to make them compatible with the LVGL versions available in the exported files, and because they are not finalized, they may cause strange behavior in some widgets/versions.
I’m glad it finally worked with Firefox after the latest corrections.
This has been quite time-consuming, but as soon as I can, I will continue with the corrections and development.
Thank you all!!!
Your feedback and testing are already a huge contribution.
I’ve made extensive implementations and am still reorganizing the widgets, which is why they may exhibit some strange behaviors and missing features.
Aren’t you blind, I haven’t released it yet until the “base” features are validated.
In addition to the “standard” widgets, there’s also the option to build your own widget and save it as a template for reuse/export or library.
As soon as I have some time to move forward, I will be publishing new releases.
You are doing a fantastic job with it. It takes time to get things the way you want them to be and there is also a learning curve in order to get LVGL and the web interface to play nice nice with each other. It will take time to do and I am sure that the editor is not your full time job. We appreciate the time you are spending to work on it. It’s fantastic and it will continue to get better I am sure.
Keep up the hard work and we appreciate you for taking the time to put it together.
I see a blue screen only… ?