Hello,
With LVGL master, I’m building an app with a monochrome display.
I get the same result using:
lv_display_set_rotation(LV_DISPLAY_ROTATION_0);
and
lv_display_set_rotation(LV_DISPLAY_ROTATION_180);
Please can you confirm wether this feature is not available with monochrome display (I can understand that the different memory structure) or if there is something special I need to do.
Thanks
Julien