Description
Hello. I have an image whose width I would like to change during an animation. The position remains the same, but I would like the width to increase in the leftwards direction. I can easily do this animation with the width increasing in the right direction using lv_obj_set_width, but can’t figure out how I can mirror this behavior and have the image increase in width from right to left as the image remains in the same position.
Similarly, is there a way to have a “window” of an image displayed? As in, the right and left bounds of the viewable image are not at either the left or right edges of the image itself.
What MCU/Processor/Board and compiler are you using?
STM32G4 and custom HW. GDB compiler
What LVGL version are you using?
7.6.1
What have you tried so far?
I’ve messed around with the lv_obj_align, lv_obj_set_width, and lv_img_set_offset_x functions but can’t find a combination that works as desired.
Thanks,
Rob