How to interface from standard Python?

LVGL is being used a lot from C and MicroPython, but how can I use it from the standard Python?

There is the pylvgl binding library, but this is stuck at LVGL v6 and didn’t get any real updates in the last 2 years.

Perhaps pylvgl can be updated, but I’m surprised that project gets so little attention. Are there other ways to interface to the standard Python?

Related:

pylvgl got some updates to support LVGL v7. I forked the project for some additional improvements.
Most LVGL features are working, and the rest can be made to work but were not important for my project.