Description
I am using the built-in keyboard and text entry widgets. Pressing Enter
on the keypad and then pressing Backspace
causes a segfault. More specifically, if you type some text press Enter
and then Backspace
- voila! You have crash. If you type no text, press Enter
, then Backspace
again - no crash. If you type no text Press Enter
twice and then Backspace
- again, a crash. I think the issue lies with the lv_textarea_del_char
call. I tried using the debugger, but it doesn’t crash there. In 100% of the cases I’ve seen or heard of, where a C or C++ program runs fine in the debugger but fails when run outside, the cause has been writing past the end of a function local array. Our project is pretty big/complex so at this point upgrading to lvgl 8 is probably not feasible. If anyone can point me in the right direction for a solution or towards the root cause I’d really appreciate it.
What MCU/Processor/Board and compiler are you using?
Using the sim
What LVGL version are you using?
7.9
What do you want to achieve?
What have you tried so far?
Code to reproduce
Add a code snippet which can run in the simulator. It should contain only the relevant code that compiles without errors when separated from your main code base.
The code block(s) should be formatted like:
/*You code here*/
Screenshot and/or video
If possible, add screenshots and/or videos about the current state.